Dark Minneapolis Season 2
Note that the “average” person’s skill in these area’s is given by 0.
It is therefore possible to have a negative skill value, although this must be cleared by the DM as part of your character description.
Dex: Maneuver around/above obstacles and opponents.
Str: Climb or jump for distance.
Int: Most tasks, breaking, getting info, seeding false info.
Per: Diagnostic tests, debugging, finding trojans, etc.
Dex: Sleight of hand, pickpockets, pick locks, escape binds, etc
Int: Methods, contacts.
Cha: Fool, fast talk, negotiate, intimidate.
Int: Treat injuries
Knowledge ( ) (INT)
Pick an area of knowledge
Language ( ) (INT)
Fix It (PER/INT/DEX)
Per: Spot a problem.
Dex: Repair if very fine work.
Per: Recognize spell/magic work.
Wil: Cast a ritual spell.
Perform ( ) (DEX/CHA)
Cha: Acting, speech.
Profession ( ) (INT/???)
Int: Do a “science” related task.
Per: Figure out a scientific object.
A more specialized skill, that would fall into the above category normally.
Bonus points apply.
Dex: Throw, catch, etc .